Files

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Contents

[edit] Reference .blend files

all these examples and some more can be found at http://b2cs.delcorp.org/examples

links under the images take you to the .blend files.

[edit] CrystalSpace Examples

RoomTest a map showing usage of animated lights, procedural textures, bumpmaps
RoomTest a map showing usage of animated lights, procedural textures, bumpmaps
EmitTest a very simple map showing usage of emit and fire objects (deprecated, see ParticlesTest below).
EmitTest a very simple map showing usage of emit and fire objects (deprecated, see ParticlesTest below).
Terrain a map showing usage of the terrain mesh and sectors to do indoor and outdoor scenes
Terrain a map showing usage of the terrain mesh and sectors to do indoor and outdoor scenes
Terrainf Scattering lighting terrain with foliage
Terrainf Scattering lighting terrain with foliage
Bumpmap with specular a map showing usage of custom shader definition
Bumpmap with specular a map showing usage of custom shader definition
ParallaxTest  a map showing usage of the parallax shader and shadowed renderloop.
ParallaxTest a map showing usage of the parallax shader and shadowed renderloop.
Explosion  particles object used for simulating an explosion.
Explosion particles object used for simulating an explosion.

[edit] Cel Python Examples

PlayerTest a very simple cel map that shows how to setup the player.
PlayerTest a very simple cel map that shows how to setup the player.
LookAt example basically the same as PlayerTest but this time there are many entities with python behaviour "lookat" (an example behaviour provided with b2cs).
LookAt example basically the same as PlayerTest but this time there are many entities with python behaviour "lookat" (an example behaviour provided with b2cs).
CelOdeTest a cel map showing usage of cel, ODE physics and python scripting.
CelOdeTest a cel map showing usage of cel, ODE physics and python scripting.
CelOdeMeshTest a cel map showing usage of cel, ODE physics and python scripting. this is more intended as a test for CS ode support, it has many different objects with all kinds of colliders and rotations.
CelOdeMeshTest a cel map showing usage of cel, ODE physics and python scripting. this is more intended as a test for CS ode support, it has many different objects with all kinds of colliders and rotations.
CelZoneTutorial a cel map showing usage of cel zones and regions. This is made for "region" export mode, and shows how to construct a map that loads and unloads zones on entering and leaving them.
CelZoneTutorial a cel map showing usage of cel zones and regions. This is made for "region" export mode, and shows how to construct a map that loads and unloads zones on entering and leaving them.


[edit] Cel Xml Examples

PlayerTest a very simple cel map that shows how to setup the player and the xml behaviourlayer.
PlayerTest a very simple cel map that shows how to setup the player and the xml behaviourlayer.
ParticlesTut  a map showing many different examples of particle systems. you can also run this withtout cel if onlly interested in the particle systems.
ParticlesTut a map showing many different examples of particle systems. you can also run this withtout cel if onlly interested in the particle systems.
CheeseGame a simple game making use of quests extensively.
CheeseGame a simple game making use of quests extensively.
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